Very Online

Design

Product Design

Interfaces people get on the first try.

Starting at
₹2L
Timeline
3–6 weeks depending on surface area

The gap between a pretty Figma file and something buildable is where most product design goes wrong. Beautiful screens, no empty states, no error states, no idea what happens on a narrow phone or when a name is forty characters long — so the developer invents all of it, and the result looks nothing like the design.

We design the unglamorous states too, because that's most of what a user actually encounters. Loading, empty, error, permission-denied, too-much-data. Then we hand over a component library with real names, not 'Rectangle 47'.

Because we also build software, the handover is written by people who have had to implement one. If a design would be disproportionately expensive to build for the value it adds, we say so during design rather than discovering it during the sprint.

What you get

  • User flows and information architecture before any visual design
  • Wireframes for the flows that matter, signed off before high fidelity
  • High-fidelity UI in Figma with every state designed
  • Component library with sane naming and defined variants
  • Responsive behaviour specified, not left to interpretation
  • Developer handover notes, written by people who build

This is a good fit if

  • Products where users get stuck, drop off or need hand-holding
  • Teams about to build something and wanting the design settled first
  • Apps that grew feature by feature and no longer feel like one product

Often paired with

Tell us what you're building.

One call, 45 minutes, no deck. You'll leave knowing what it costs and how long it takes — even if you decide to build it somewhere else.